Polytoria Updates - Week 22

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willemsteller Admin
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Apr 2019
357
18 days
5 months ago | 135 • By willemsteller 18d

Client and Creator



  • [NEW] Particles: Can be used to create various particle effects for your place

  • [NEW] GradientSky: It looks similar to the SkyboxPreset property of Environment, but allows for full customization of the colors of the sky.

  • [NEW] ProceduralSky: A skybox that is generated procedurally based on the position of the sun

  • [NEW] SunLight: Directional light that represents the sun. Properties from Lighting have been moved to this object. Can be used in combination with ProceduralSky to create realistic day/night cycles.

  • Added AddForce, AddTorque, AddRelativeForce and AddRelativeTorque methods to Parts

  • Added CollisionType property to MeshParts: Bounds, Convex and Exact. Bounds is recommended for unanchored parts, Exact does not work with unanchored parts at all

  • Added Color property to Decal

  • Added "coyote time" to player jumps, which allows you to jump slightly after walking off a ledge

  • Added footstep sounds for the player

  • Added I and O hotkeys to zoom the camera in and out

  • Added Interactable property to UIButton

  • Added new icons for the explorer and properties window

  • Added UITextInput:Focus() method and UITextInput.IsFocused property

  • Changed run order of scripts (ModuleScripts -> Other)

  • Creator now assigns a random port instead of the default, fixes issues with multiple Creator instances running

  • Environment:CreateExplosion affectKinematic property now no longer applies to parts that are parented to a tool

  • Fixed an issue where DynamicInstance.LocalSize is not accessible through scripts

  • Fixed an issue where retrieving data from a DataStore would wrongly error with "Failed to load from server, using cached value"

  • Fixed an issue where Seat.Occupant:Unsit() would crash the server

  • Fixed an issue with parsing move/rotate snap size in Creator

  • Fixed freecam moving when the player is typing in chat

  • Fixed inaccurate sibling index on place load from server (could cause issues with UI ordering)

  • Moved IsInputFocused from Player to Input (Player.IsInputFocused still exists for backwards compatibility)

  • Removed doppler effect from Sound

  • Rewrote instance counter logic to be more accurate

  • Uploaded assets now bypass moderation as long as the user loading the asset is the owner


Website



  • Added notifications for guild shouts

  • Fixed an issue where joining self-assignable roles in guilds would bypass the guild join limit

  • Users now get a notice on their profile and a special username color when it's their join date anniversary

  • You can now delete your own feed posts



InsertSoda
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Dec 2020
48
5 months ago • By InsertSoda

yipee


Emir
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Oct 2021
146
36 days
5 months ago • By Emir 36d

YESSS PARTICLES, SKIES, LOTS OF UPDATES... the feast is bountiful this month


inn
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Dec 2020
629
5 months ago • By inn

WOOOOOOOO



Feel free to click my profile ig

gox
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Nov 2023
179
5 months ago • By gox

I keep thinking of fire to burn a house down "legally"


baker
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Apr 2021
62
5 months ago • By baker

Good updates



RetroCone
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Feb 2022
1750
51 days
5 months ago • By RetroCone 51d

Ok cool and all btw when is the mobile Client coming?



That's what she said

Client
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Apr 2024
102
5 months ago • By Client
RetroCone
RetroCone 5 months ago
Ok cool and all btw when is the mobile Client coming?

2069


turmoil
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Dec 2020
9519
109 days
5 months ago • By turmoil 109d

I think I'll update some of my old showcases with these updates :)



Bio keeps getting removed every time my plus ends I am not bothering anymore

Rowley
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Sep 2022
3843
109 days
5 months ago • By Rowley 109d

I farted



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